Idk something creative
I tried to make Agara from scratch once again and... It worked!
I've succesfully implemented walking (which is now controlled by a cursor), placing and breaking blocks as well as culling (which caused so much problem last time that i decided to rewrite the whole game a few times xD, at least now it works)!
I have some more work to do, like UI, collisions, maybe some animations and customizable blocks (yea you read that right) which is because Agara has a new philosophy now.
When I made Agara, I thought that this will be a survival top-down game, but I've got some better ideas for the project.
1. Name will be changed from Agara to Beland (because I said so)
2. Textures will be redrawn (also because I said so)
3. It will no longer be a survival game, from now on my plan is to make it a safe space for the Player. The point is to give them a to be themselves, a place where noone will judge them or criticise them. Just a world, where you can truly be whoever, whenever, wherever however and all the other ever's you want. (This doesn't mean that there won't be any elements of survival in the game, but that I will be more focusing on Player's ability to express themselves and create a safe place to spend time inside.)
Stay tuned for future updates (I can't wait to release them tbh!)
Bye!
Beland
Top-down 2D sandbox
Status | In development |
Author | Milky14 |
Genre | Survival |
Tags | 2D, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Unity |
More posts
- The game is going very well so far13 days ago
- Another day, another win for me18 days ago
- Ehhh...20 days ago
- Update on refactoring21 days ago
- Some silly updates40 days ago
- HeloOct 14, 2024
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